calibrate accelerometer zero to be whatever angle the device is at when the game is started
This is definitely on the roadmap!
the long wait at the beginning of a stomp makes hitting moving objects more difficult than it could be
Hm, it's intended to be similar to a ground pound like in Mario or similar games, maybe the timing could be tweaked
I always see 3 white hearts. So death and being reset comes as a surprise!
Dang I thought I had squashed this one
EDIT: Uploaded a fixed build to the original post
Thanks for playing it, this is very useful