I am hoping I am just an idiot because using Pulp has been a terrible experience so far and I thought it would be much easier than learning the SDK. For context, I have written a full game using the SDK and Pulp has been totally aggravating to use, the instructions are poorly written and I know I am following them correctly but I am not seeing results when I output my file to test. Here are my questions:
- What am I doing wrong with exits? I have them clearly linked and when the player comes into contact with them nothing happens:
- How do I reference the player's current x and y location as well as the room he or she is in? I would like to be able to use the same sprite for information over and over (picture an "i" icon that is used throughout the game) and just reference what room the player is in and the x/y coordinate of the player which would then call the correct text the information icon displays. For example, if the player is located on 1, 1 in the dining room and touches the icon (at 1, 1) it says "dining room". If the player is on a balcony in another room at 2, 2 the "i" icon says "balcony" when it is touched. I don't want 50 sprites that have the same image that each have a unique "say".
Thanks in advance. These things were obvious in the SDK or you could find examples easily. I am hoping I am overthinking it.