I seem to be misunderstanding something about either how custom events work, or how to trigger them with tell and call.
In my player script I have
on confirm do tell 5,5 to call reveal end end
Then in the script for the tile I have placed at 5,5, if I have
on reveal do say "hello" log "hello" end
When I press ‘a’ while running the game, nothing happens. If this isn’t the correct way to trigger a custom event in a specific tile, what is? Or is this almost correct but I’m making some mistake I don’t see?