Simulator: rotate dpad controls when display is rotated

Scenario

  1. Write a game that supports portrait orientation
  2. Add keyboard control
  3. Test using simulator
  4. Rotate screen
  5. Keys/dpad does not rotate so it becomes very difficult to test the game

Expected

  • keys/dpad should rotate as they do when you rotate the device

Workaround

  • temporarily remap Simulator controls
  • write code to change keys based on accelerometer values? (not tried this)
3 Likes

Oh, good one! :slight_smile: I'll get this logged. Thanks.

2 Likes

It’s even more difficult to use if you’ve got zoom enabled! The controls go off the screen and I have to rely entirely on kb+mouse wheel