Solo Defender is a sci-fi themed Zuma clone for Playdate. I have been working on this project on and off for more than 6 months already.
I always want to make games for Playdate and PocketBM was sort of like a "side project" of my side projects. I like to play Zuma and I think it's nice to develop something I like to play for my first game for Playdate.
The game is pretty much feature complete and hopefully I can submit it to the Catalog for consideration soon.
p.s. I was surprise or not surprise to find another developer mattahj working on something similar and really was amazed by how much he achieved in just a month! Guess I am a slow developer
Thanks to the large internal memory of Playdate, I pre-calculate the spline and store the entire path in a big Vector2D array, each point is 1 pixel distance to the next point. To move the balls, I just look up the correct position from the array and place them there accordingly.
Like you, I also have a simple editor (written in libGDX) to layout the levels. I put in a Playdate image as the backdrop to make it looks nicer
So I like the cover image, but I’m not really sure it captures the spirit of the game. I see that and I’m expecting a 1st person shooter or a side scroller type game. Good drawing, though
The original game play is now labelled as "Hard" because I realized it's a bit hard to aim with such a small screen (at least for me) so I added a new "Normal" game mode that has the aiming line turned on all the time