either the docs are wrong, or I am misreading this -
playdate.graphics.sprite:getScale()
Returns multiple values (xScale, yScale) , the current scaling of the sprite.
when I call this, it just returns a single number - 1.0
I thought maybe it just returns a single number if the scale of x and y are uniform, but that doesn't seem to be the case either.
for example this -
self.gateLattice:setScale(0.5, 0.7)
local latticeScaleCurrent = self.gateLattice:getScale()
latticeScaleCurrent is number - 0.5!
what am I missing here? wondering if it's just a lua syntax thing I'm messing up, or if there's actually a bug in the sdk here