Suggestions for Mini-games

Hello everyone!

After experimenting with a few game jams, I’ve returned to a project I started nearly a year ago—a Virtual Pet built with Pulp. While there are many virtual pet games out there, none have been made with Pulp yet.

The idea is to include various mini-games that can be unlocked by evolving the pet or spending points at the shop. So far, I’ve implemented the following:

  • Memory game: you have to remember the sequence of letters and repeat it.
  • Sound game: you press A when you hear a specific sound.
  • Maze game: you must find coins in a labyrinth within a time limit.

I’m aiming to add about ten mini-games in total—some simple, some more complex—but all short and with multiple steps: one to solve the puzzle and one or more to earn extra points.

I’d prefer to avoid classic games like rock-paper-scissors, guessing if a number is higher, or anything purely based on luck.
Do you have any suggestions?

Thank you in advance for your help!

While I don't have new ideas, I'd like to suggest making the games a little more on theme with the virtual pet. For example, instead of playing Simon next to the pet, perhaps you are given a combination of 2-3 actions and you want to reward your pet when they perform the actions in order.

That’s a great idea! It would definitely be useful for enhancing interaction and immersion, although combining the pet and a mini-game in the same room on Pulp isn’t easy. One option could be rewarding the pet with a cuddle after completing a few actions, as you suggested, increasing its happiness and wrapping up the mini-game, or giving the player the choice to continue for more points (with an "ask").