Hi there!
I really don't know where to put this discussion, but feel free to give me tips.
I just successfully decompiled the system apps provided with the SDK (v1.12.3) for the Simulator and patched unluac
to work with Playdate's non-standard Lua bytecode.
I was going through the decompiled Lua code to see if everything worked when I noticed a typo in the script handling content warnings in Launcher.pdx: one of the functions' names was spelled animateWanringClose
.
It's a local function, so it shouldn't have far-reaching implications, and it's called only once in the file.
(It just bothers me that it's spelled incorrectly.)
I've attached the output from unluac.jar
. How did my patched version do at getting close to the original?
contentWarning.lua.zip (2.0 KB)