I had two builds of my game on there
- old one from 1.0.8 as
- new one from 1.1.0 as
(change in pdx filename seems to be from a change in
pdc at some point?)
- Only one build (old build in my case) shows in Launcher
- Prior to 1.2.0 both old and new build were shown in Launcher.
Anyway, uploading to device from Simulator fails (stuck at “Running…”) in this instance. I guess it does not know which pdx to launch?
So I moved
dailydriver.pdx up a directory level, and trying again to upload&run from Simulator the old build was the one that was launched (with a “too old” error).
Deleting the old build completely meant that upload&run launched the correct/current build.
Prior to 1.2.0 there was no such problem.