Hi all,
I'm working on an arcadey train sim game for Playdate called Zero Zero: Perfect Stop. I am making this using the C API. Of course, the Playdate's crank is used to control the throttle and brake!
If people are interested, I'd be happy to chronicle aspects of development and answer any questions. Right now I basically have the pseudo 3D track and a functional HUD. Next I'll be adding in game elements like station stops and speed limits!
Screenshots:
Video: