2D Platformer slanted platforms

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The sdk sprite collision system just isn't build for that kind of thing really. It starts getting into the realm of needing to build your own physics solution. There are a couple of threads (similar to the one you made a month ago asking the same question) that have a few ways people have tried to jam slopes into the sdk collision system.
This one is pretty good if all you need is the position on the slope.

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