2.6.0: sequence:getLength() and track:getLength() return incorrect value
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5
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69
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November 26, 2024
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[Tiled Map] First public api for loading Tiled Map Files
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3
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152
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November 23, 2024
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LCDBitmap from memory buffer
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5
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60
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November 17, 2024
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HTTP API Requests
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12
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1498
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November 4, 2024
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playdate.graphics.sprite:setPositionFilter( function )
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1
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26
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October 16, 2024
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Cranked - A very early Playdate emulator that can load and run native or Lua programs
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8
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1626
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October 8, 2024
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Noble Engine: a li'l game engine for Playdate
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25
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4166
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June 28, 2023
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Using drawScaled cancels out inverted images
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1
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36
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September 22, 2024
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Using MenuItem added with C crashes if Lua runtime is enabled
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9
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498
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September 17, 2024
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Register C-function with Lua fails silently, but only with exact name 'add_key'
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8
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58
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September 14, 2024
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Lua API license question
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1
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87
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September 13, 2024
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VSCode and C API - #if TARGET_EXTENSION is causing errors
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5
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317
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August 9, 2024
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Create LCDBitmapTable without loading file
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4
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70
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August 8, 2024
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Sampleplayer in C API not playing MP3's
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2
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266
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August 2, 2024
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Understanding playdate.geometry.rect:intersection()
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2
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73
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July 1, 2024
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Prismatic Engine: An engine to simplify C development on Playdate
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3
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461
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June 24, 2024
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Indicate whether headphone jack or internal speaker is active
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2
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104
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June 16, 2024
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Call playdate.keyboard.show from C or alternative?
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11
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603
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June 11, 2024
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Provide <lua.h>
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0
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117
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June 11, 2024
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Aligned allocations
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1
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113
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June 3, 2024
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Is there a list of C standard library function available on Playdate?
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4
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228
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May 28, 2024
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SDL2 drivers for Playdate? Yes!
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82
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4285
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May 26, 2024
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Allow for custom "geometry" types
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0
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105
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May 15, 2024
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Ignore playdate.display.setScale()
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1
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114
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May 15, 2024
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Room Reset Config Option
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6
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603
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May 10, 2024
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[C/C++] Coroutines Library for Playdate
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3
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764
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April 29, 2024
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Particle Sizzler - Generate Spritesheets of Particle Simulations
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3
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417
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April 21, 2024
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Clicks and pops when using amplitude LFO on a synth
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0
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120
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April 14, 2024
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How does lua_val work
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1
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283
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April 1, 2024
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Tilemap questions
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0
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138
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March 26, 2024
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