Automating Inputs Question
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4
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19
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August 11, 2025
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A Short Conceptual Overview of Graphics Rendering
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5
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181
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July 13, 2025
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Using drawScaled cancels out inverted images
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2
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64
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June 30, 2025
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drawRotatedBitmap Draws from wrong center if degrees is one of the four cardinal directions
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9
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713
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June 26, 2025
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SoundSource (FilePlayer, SamplePlayer): freePlayer vs dealloc?
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2
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67
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June 16, 2025
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Particle Sizzler - Generate Spritesheets of Particle Simulations
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4
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487
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June 14, 2025
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How to flush instruction cache?
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6
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474
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June 9, 2025
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Sending bitmaps to app over serial during runtime
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7
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100
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May 13, 2025
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writeFloat missing in json api? Only writeDouble
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1
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46
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May 8, 2025
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How to call a function after a sprite detects a collision?
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7
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35
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May 8, 2025
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ui.crankIndicator:draw() just shows a white silhouette instead of the animated sprite
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2
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40
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May 5, 2025
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Enabling/disabling audio context interrupts (locking)
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0
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29
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April 20, 2025
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getTimezoneOffset offset in Lua
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0
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29
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March 24, 2025
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Clicks and pops when using amplitude LFO on a synth
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4
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169
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March 21, 2025
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2D Platformer slanted platforms
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1
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73
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March 4, 2025
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Determining "frame" rate for `sample:getSubsample()`
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1
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36
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February 22, 2025
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pushContext inequivalence
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0
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27
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February 18, 2025
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table.indexOfElement not finding my element
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7
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78
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February 15, 2025
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Public-key cryptographic functions
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1
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98
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February 8, 2025
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Inner workings of overlappingSprites()
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3
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62
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February 4, 2025
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Tilemaps: Raw, LDtk or something else
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3
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126
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February 3, 2025
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Sprite grouping
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7
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683
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February 3, 2025
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Modal dialogue box implementation
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0
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28
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January 27, 2025
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Simple MIDI editor recommendation
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5
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99
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January 23, 2025
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Push/pop context v lock/unlock focus
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2
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63
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January 22, 2025
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Additional colors someday?
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13
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2163
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January 21, 2025
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DrawRotatedBitmap rendering error when rendering out of bounds at specific angles
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10
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592
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January 13, 2025
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String:sub(i,j) failing with Unicode
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1
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40
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January 2, 2025
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Crazy collisions when rotating sprite
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8
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100
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January 4, 2025
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Collision tunneling on simple game
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3
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56
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January 1, 2025
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