Let's say you're debugging your latest and greatest Playdate game, and you need to know a sprite's size. Caveman you puts in a print statement like print(sprite:getSize()) and you get both values out:
16.0 16.0
But you're a coder pro. You just want to type p in the debugger and be done with it. So you set a breakpoint, call p sprite:getSize() and then you get
16.0
... only the first value.
I'd love it if I could call print from the debugger and see all the values passed to it, not just the first one.