Allow multiple player tiles

  1. Describe your reason for requesting this feature. What problems are you running into?

Currently, PulpScript only allows one player tile to be present within a Room, with the corresponding 'bump' method only called on this script. This means that if you wanted to make a game where you control two characters are the same time or have a multi-tile sized character (i.e. this thread), your options are limited to workarounds to simulate hit detection on tiles outside of the main player tile.

  1. How would this request improve your experience with using Pulp?
  • It would more easily allow for greater visual fidelity for the player character.
  • Automatic hit detection for all tiles associated with the player instead of having to manually code it and associate world tiles as parts of the player.
  • It would allow for game behaviour similar to that in Baba is You, where the input from the controls are piped to two different characters at the same time, with the same code logic applying to them.
  1. Include any other details you have relating to this request.
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