Allow reading and writing to card.png / icon.png in-game

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I think this would be a neat addition to the SDK! It would allow for stuff like this to be added into games:

  • custom cards for games that could be selected by the user in-app
  • a game card that could change as you made progress
  • a card with a version number that could update when you launched the app
14 Likes

We've talked about exactly this internally (it looks like the bug filed on it is from 2 years ago already :sweat:), and I still think it's a good idea! Just a matter of finding the time to get it implemented.

Thanks for the feedback!

9 Likes

That would be so cool!

Maybe the custom card and icon could each be an (optionally) transparent image, overlaid on the existing frames.

(Though custom animation would be neat too if you could write multiple images. Or: specify CERTAIN numbered frames to put your overlay on, rather than on all of them.)

3 Likes

Kind of reminds me of how the portal 2 title screen changes as you progress, definitely would be cool

3 Likes

Just adding my vote for this feature; and since it hasn't be mentioned yet (exactly) this would also be really useful for productivity type apps. e.g.

  • Calendar app that shows upcoming meetings
  • Todo app that shows the top prioritised tasks

Basically working like a widget in Android. In my own case I would like to highlight an 'article of the day', the titles of which should easily fit in that space.

2 Likes

This does seem like a neat idea. I could see games design their cards to show high scores, or other bookmark-like data that remain in the carousel to invite players back into the game. Sort of like a notification, without actually being an intrusive notification.

2 Likes