Hi,
I like how easy to use the Animation loop is when using an imagetable.
When I have an animation that repeats the same frame, I don't want to have to keep repeating the same image in the imagetable, so that if I change my artwork I only have to update one image.
Suppose that my animation uses frames A,B,A,C,A,D. I'd like be able to use an imagetable with only four frames A,B,C,D and tell the animator to use indices 1,2,1,3,1,4 of my imagetable.
This would also let me use one imagetable that includes the frames for many different sprites, so that I can define animation loops using frames 3,6,9 of the image table.