B-A-M - A anti-metroidvania /platformer

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// Edit: Ok forget what I was saying about finishing my first game I just let my friends play my game and they couldn‘t finish because it always crashes mid playthrough because the player doesn’t has a lua proxy…

I will ask in the help section for help and will update if fixed.

Hi I just finished my first game ever it is still a bit rough around the edges but I am excited to see what other people think of it and what things I can improve for my next projects.

A few words about me + my game:

I started this projekt in September of 2024 and abondend it in december of the same year, because of school and picked it back up this Christmas ( because I needed something for my portfolio for the Games and Animation degree course I want to attend next year) and actually finished it and even added an printable zine manual which accompanys my Game.

So as already stated this is my first game with the core idea is that you have a lot of freedom in the beginning of how to traverse through the game and that it gets naturally harder through the removment of abilities/movment options. Additionally there is also a bit of an story to discover by finding all the secrets and reading the manual.

All of the sounds and music were made with pulp and were imported into the regular Sdk in lua via the pulp audio librarie and is implemented in way that the soundtrack reflex your loss of abilties. I also wrote all of the code with the help of the squidGodDev Tutorials on Youtube and made all the art with pixaki and procreate on my I-pad by myself.

For more Informations about the game you can check out the itch.io page I linked above and take a look into the manual.

Have a nice day/evening and thx for your time ; )

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Cool idea, though! Following the thread so I can try it out after your update. :slight_smile:

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