I think I've misunderstood something simple about timers.
I expected this to print to the console once evert 3 seconds, but it doesn't print anything.
import "CoreLibs/graphics"
import "CoreLibs/object"
import "CoreLibs/timer"
local pd <const> = playdate
local gfx <const> = pd.graphics
local geo <const> = pd.geometry
local point <const> = geo.point
local timer <const> = pd.timer
local myTimer <const> = timer.new(3000, timerCallback)
assert(myTimer ~= nil)
myTimer.discardOnCompletion = false
myTimer.repeats = true
function timerCallback()
print(string.format("Tick @ %d", pd.getCurrentTimeMilliseconds()))
end
function pd.update()
gfx.sprite.update()
timer.updateTimers()
end
What am I missing?