Tried using the debugDraw
function the other day under Linux but it doesn’t work.
I’m using Sway (Wayland) not sure if that is related, and with the debug overlay enabled.
I have tried in 1.1
and 1.0
On Linux
On MacOS
Sample main.lua
import "CoreLibs/graphics"
local gfx <const> = playdate.graphics
local x = 400/2
local y = 240/2
local r = 1
function playdate.update()
x = (x + 1) % 400
y = (y + 1) % 240
r = (r + .1) % 10
end
function playdate.debugDraw()
gfx.drawCircleAtPoint(x, y, r + 2)
end