Pulp not resetting Frame count after Exceeding 'frames-table-8-8.png' limit
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0
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18
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June 24, 2022
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Bump Mapping Prototype (Real device test required)
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5
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147
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June 20, 2022
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Rain Effect in Pulp
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5
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94
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June 14, 2022
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image:drawBlurred performances on device
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2
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73
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June 13, 2022
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Redrawing only a portion of LCDBitmap with the C api on linux?
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2
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35
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June 13, 2022
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C API misreports width of this PNG
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2
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50
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June 10, 2022
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Image:draw: drawOffset affects sourceRect instead of location
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7
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225
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June 10, 2022
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GFXP Viewer tool
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2
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55
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June 8, 2022
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Recommendations for Dithering in C
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2
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46
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June 5, 2022
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Creating an image mask with sprites
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4
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75
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June 4, 2022
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3 tiled players?
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3
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64
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June 1, 2022
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Direct access to screen "API"
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4
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202
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June 1, 2022
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Possible scale factor of 3?
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3
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91
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May 27, 2022
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Asterisks for bold text doesn't work nicely with concatenation
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0
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33
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May 24, 2022
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Librif - C library to encode grayscale images
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6
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210
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May 23, 2022
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Assets, code organization, and draw vs update
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4
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109
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May 22, 2022
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Help with LCDBitmap structure in C (and Arduboy ports)
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0
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71
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May 20, 2022
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Screen only showing white when using playdate.graphics.sprite.update()
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6
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66
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May 19, 2022
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Working with a font glyph as an image
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3
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39
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May 18, 2022
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Trying to understand frame buffer’s “fill” being zero or one
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2
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36
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May 16, 2022
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How much text fits in textbox?
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6
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129
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May 14, 2022
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Grayscale on playdate
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8
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248
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May 9, 2022
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DrawRotatedBitmap rendering error when rendering out of bounds at specific angles
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2
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106
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May 9, 2022
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Drawing quirks in Level 1-1 example
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0
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35
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May 9, 2022
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OneBitDitherTool - A dithering app I made for my Playdate projects
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6
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371
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May 7, 2022
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How to work with bitmapTables
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4
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163
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May 5, 2022
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PlayDither- A web tool for 1-bit image dithering
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7
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327
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May 5, 2022
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How to change background animation speed
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3
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64
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May 3, 2022
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Large background images
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4
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150
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May 1, 2022
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Loading Image File at Runtime
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2
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92
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April 28, 2022
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