No WAIT! It is me, bah!
That message is buried in the pdex.bin file. So it looks like pdex.bin is not being regenerated during the compile.
# strings pdex.bin | grep -i latin
Keypad loaded Latin OK
Failed to set the Keypad to Latin
latin.tkp
But that error message has been gone from my code for months. When is the Source/pdex.bin re-generated? I just removed it, and now see "Couldn't find pdz file main.pdz". Following the doco, I have an empty pdex.bin file. But it's staying empty.
Anyway, what even makes that file? The simulator? pdc? When?
EDIT: I can't even get C_API/Examples/Hello World to build for the PD console properly. It runs in the simulator, but that's it. It's not making the Source/pdex.bin. Has the environment changed somehow? I don't see anything in the doco. None of the cmake sources define the pdc or device targets that are referenced in the building doco.
For the record, I have SDK 2.0.3 installed, with $PLAYDATE_SDK_PATH pointing to it. I made a copy of PlaydateSDK-2.0.3/C_API/Examples/Hello World. then the normal rm -r build; mkdir build && cd build && cmake .. && make all && cd ...
Are there extra install dependencies other than the SDK for console executables?
I do have gcc-arm-none-eabi-10.3-2021.10 installed too, and in the $PATH.
The SDK/bin is in the $PATH too.
On: Ubuntu 22.04.3 LTS
EDIT3: The issue is that the ARM version of the binary is not being made, and the pdex.elf/bin is created from this. Why did the ARM build stop building sometime a few months ago? Did I change the cmakefiles? Did an imported common file change? /me shrugs.