HELP! How to change player in the pulp, and how to use crank to move the player?

One extra thing - it's a bit trickier to stop the player sprite from moving when the D-Pad is pressed, if that's what you're trying to do. There are some possible answers in this thread: Player Pre-Movement Event - #9 by jickup

Otherwise, you could hide the player sprite and manually draw a player-like tile in the right place, updated by the "on crank" event, I think. But it might depend on what your screen setup is like and what functionality you need in general.