I'm using a variable to keep track of money, but I'm unsure of how to convert that into text to display on the screen.
Using Lua you don't need to convert it
https://sdk.play.date/inside-playdate/#f-graphics.drawText
playdate.graphics.drawText(money, 200, 120)
You might want to format the output, like $12.34
playdate.graphics.drawText(string.format("$%2.2f", money), 200, 120)
These answers are a mix of Playdate SDK and Lua docs.
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Thanks for the help, but how can I clear the text so it doesn't keep overlapping itself when the variable increases?
One way is to clear the screen at the start of the update function.
I suggest looking at the examples that are included with the SDK and/or reading the documentation "Inside Playdate".
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