How can I set file:vbuf to "no" on simulator?

Thanks scratchminer.
I thought I had a buffer issue because I could see some expected outputs when my game crashed.
It turns out the crash was for some other reason so I'm not even sure there is a buffer for prints anymore. :smiley:

This is the actual issue: Help with error e0 - #6 by optimusdag

Cheers!