I'm using the crank. My goal is the use the crank to make a sprite move down, but only so far. However, I'm not sure how to get the position of the sprite once I've drawn it on screen. I was thinking I could do sprite.y > 10 do something.
I tried using getBounds, but it only returns 1 number and doesn't seem to change when the sprite moves down so not sure what I'm getting there.
I suppose I could keep track of where the sprite was, and how many I moved it down manually. Thinking I shouldn't have to do that though.