How to get started with Playdate Pulp

Glad it help DRC !

He done recently another one you can check :

You can also check this YouTube channel https://www.youtube.com/channel/UCMyLeI1tTRFfPOC8MZ4i4Pw/videos

Three tutorial are available for now more like making a more advanced game from the basic template...
I love the music of the video :grinning_face_with_smiling_eyes:

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Is there a way to get involved in the development of the Pulp platform itself?

Pulp is developed internally at Panic, but if you have ideas for features, let us know! Or, I guess, keep an eye out for job postings :grin:

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A post was split to a new thread: Dedicated UI for dialogue features and music tracks

Just a quick thanks to panic i used pulp to make one of my games (Coming Soon!) and i was a quarter done in 2 days! Its SO easy to learn and great to use! Thank you panic for easy development and a great devform to ask bizarre questions and think of wacky ideas!!!

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Hello!

This totorial is being a great help!
However, I have a quick -- noobie question:
if when I collect the key I want a message to pop up saying "key found!" I thought well to:
on the item key add the script:

on collect do
	say "Key found!"
	swap "white"
end

However, now the gate does not recognise I have collected the key, and it will not unlock.
Can you clarify what am I doing wrong ?

Just for reference the gate (sprite)'s script is as follows:

on interact do
	if keys>0 then
		keys--
		swap "white"
	else
		say "Gate locked. Seek key"
	end
end

Thank you. It seems the solution will be simple, yet I cannot reach it.

Vince