Title says it all... Nova makes things easy for launching the Mac simulator, but there doesn't seem to be a way to target the Playdate itself and generate a .pdx for the device hardware.
Or do I need to install XCode, cmake and etc. by hand and then ? I got all spoiled by how easy Nova made things for the Simulator, so hoping not .
Edit: I don't have a physical playdate yet, but know folks who do. Trying to figure out the best way to generate a C-API .pdx that will run on the Playdate hardware (pure Lua was much more straightforward ).
Edit edit: I'm ancient-unix-savvy, but not Linux or Mac-savvy, for context.
Edit^3: I suppose I could use the Windows toolchain (Nmake, etc.) but I'm trying to get end-to-end familiar with Playdate devstuff on both Windows and Mac (Linux maybe later).