Is there a way to load a single large background image instead of individually placing single tiles?
I am making a Myst style adventure game. For it I would like to draw large background images but importing and placing single sprites is beyond tedious. Even more so when I think about how many rooms i would have to create.
May 1, 2022, 8:25am
There's no way to select or place down an array of tiles at once i'm afraid.
You could use this asprite script
Aseprite script: Export multi-tile animations to Pulp - Playdate Developer Forum
To design a full room in asprite then import them more easily into pulp. As pulp is a little funny at the moment about how it likes files to come in.
Wow that is super helpful but I was looking to do something like this as reference.
This is completely possible currently but extremely tedious as I have to click each individual 8x8 sprite to load it into the room.
Can I request a button to place the next X number of sprites for me. Or even a script that can do it?
May 1, 2022, 8:41am
Mate, that would look amazing.
There's no way to do what you're asking for at the moment but you could ask for it.
You could make a new post requesting it or post on my feature request post.
Or add to my Pulp QoL Feature Requests post where I ask for a few things I think you're looking for.
That looks incredible. For a static image you can use this method to tile the whole or parts of the screen.
Bonus you can keep all times as frames in a single tile. Which is glorious for organization.