While I was fiddling around Windows 11 Privacy settings, in the Microphone section I saw there were around 100 requests, and mostly from Playdate SDK.
And it's constantly in use even when no game is running, like in Settings menu or such.
If I understand correctly, this is be needed for the
[micinput](https://sdk.play.date/2.1.1/Inside%20Playdate.html#_mic_input). But in my game I'm not using this particular function.
I'm wondering about the following things.
- Even if I had microphone functions in use in game, why is it always using it even when game is not running?
- How do I disable microphone access completely for the Playdate SDK? As Windows 11 only gives me a blanket off switch for all PC apps (all Win32 apps I guess?) Maybe there should be a off switch within the simulator?
- While it may not be a big deal for everyone and I keep Panic in high regards for respecting my privacy, I would like them to at least mention somewhere in the SDK regarding this behaviour. As I wouldn't want any app constantly using my microphone.
I honestly tried searching for microphone related stuff for this topic but there wasn't any posts I could find. But if there is any info already, it'd be really helpful if you could share those.