Just received physical device and set up with account and wifi. Next day it tells me it’s January 1st, 8pm …
Should it sync time online automatically? Or is there something I need to do to trigger this?
Just received physical device and set up with account and wifi. Next day it tells me it’s January 1st, 8pm …
Should it sync time online automatically? Or is there something I need to do to trigger this?
My understanding was that it syncs with the computer when you plug it in-- mine did at least. However the time is in UTC and doesn’t support timezone yet. Again, just from what I’ve heard in the discord, not sure 100%.
It updated to UTC when I first uploaded a game. Thanks.
my new playdate is also in UTC so it makes a rather annoying desktop clock (while i’m working) until summer time ends of course here in the UK. Then it wont be annoying. i suppose i could set the clock incorrectly on the mac then send a game down to it… love the device btw. porting my game i wrote using love2d in the evenings… Simon
Noting as a developer running the SDK on Linux that it didn’t appear to sync the time at all in that case. I assume NTP is planned (hopefully end users would not need to connect to a computer), but just being able to manually set the clock would also be a welcome addition.
It looks like as of Sdk 0.11, this is resolved. Playdate now has a setup process that helps you pick a timezone, and then it looks like it hits NTP to get the correct time.
Thanks, Panic devs!