Hi, I'm seeing an issue in my app running on OS 3.0.0 devices. Occasionally, when I unlock the device running my app after it's been locked for a while, I get an immediate crash before the app even displays again.
Here's the stack trace (it's a hybrid C/Lua app):
groupViewController.lua:318: attempt to index a nil value (local 'groupSprite')
stack traceback:
groupViewController.lua:318: in upvalue 'layoutActiveGroupSprites'
groupViewController.lua:755: in method 'show'
main.lua:161: in function main.lua:154
It happens sporadically, maybe one out of 20 times. Any ideas?
I have the same but all the time when i try to start console. How to exit this endless looop? I cannot do antyhing
Edit: hard reset didnt help. Recovery downgrade os to previous version wthout new catalog app and it helps.. But again when i upgrade to 3.0.0 its still the same..
We've had a few reports of this and have a possible fix in the queue for 3.0.1. We've had three people test the fix and it worked for two of them. If you'd like to give it a try, please DM me your device serial number and I'll add you to the test cohort and it'll be available via Settings > Check for Updates. Or just wait a bit--I expect we'll be shipping 3.0.1 soon.
this bug has also happened to me but in a different flow:
I go into game library/edit folders, and if I lock the screen there the playdate crashes immediatly, sometime i will have the option to press B and see the bug, some of the times i see exactly as described here.
I have seen another bug description once, but i can’t seem to get it again to write it down. but i do get the crash consistently from locking the screen with the game library open, even cancelling the refresh, waiting a bit, chaning the view in it etc
I wanted to add that this was a bug 99% added with 3.0.1-beta3, at least for me, i was messing A LOT with folders before the update and had zero crashes.
@marcin85@jsimantov@Jatas I saw the crash report come in and added a fix for it, didn't cross my mind to push a new beta. Sorry! I've done that, should be available via Check for Update now.