I've been working on a framework alongside my Playdate projects to make cross-platform development easier. While none of my prototypes have turned into full games yet, I feel like my framework as reached a stage where its worth sharing
Playbit is a framework for creating cross-platform Playdate games from a single Lua codebase. To accomplish this, it has two key components:
- A reimplemention the Playdate API in Love2D.
- A build system that utilizes LuaPreprocess to strip/inject platform dependent code.
This project is in active development and has not reached a stable 1.0 release yet. There will be bugs and missing features - use in a production environment at your own risk.
For more information, please see the docs.
I'll be monitoring this thread, but prefer that feature requests and bug reports be added to the Github issue tracker.
Also community involvement is welcome - please feel free to open a pull request