Tengu
1
edit: ‘shouldLoop’ and ‘frame’ seem to also be incorrect/missing(?)
‘.delay’ seems to be there, though:
Dumping current loop:
{
[_delay] = 100,
[_paused] = false,
[_step] = 1,
[currentFrame] = 1,
[endFrame] = 4,
[imageTable] = playdate.graphics.imagetable: 0000024450E96FE8,
[loop] = false,
[startFrame] = 1,
[t] = 10364,
[valid] = true,
}
greg
(Greg Maletic)
2
Thanks for pointing this out! We’ll look into this…
1 Like
greg
(Greg Maletic)
4
You were right, and the docs were wrong — in two ways!
- The accessor is named
delay, not interval.
- It is not optional in the function signature, even though the docs say it is. (You can pass in nil and get the default value of 100ms).
Your other point — that shouldLoop and frame are incorrect — seems not to be the case: they are present and can be set/get.
Thanks for noticing this issue! This will be fixed in the next OS release. See the updated docs below:
1 Like