The title is pretty self explanatory, my game Rocket Bytes doesn't work anymore because it converts the background tilemap into a sprite to draw.
it gives me this error:
I figured this out cause all of the lines causing errors were:
and replacing the tilemap with any generic image worked fine
I do have a fix but that includes drawing it in front of the sprites instead of behind which I don't think looks as good.
anyway here's a wacky unrelated gif of some stuff I was trying