The lack of arrays was also something I struggled with. Ethan's Wordle and my NineFind both used the approach of creating Rooms with "variables" in the rooms as a way to get around that, but not sure that's scalable or the best approach
The lack of arrays was also something I struggled with. Ethan's Wordle and my NineFind both used the approach of creating Rooms with "variables" in the rooms as a way to get around that, but not sure that's scalable or the best approach