Hello there !
I’m developing a game called Pocket;City

The mechanics are quite simple (it’s a match 3 game) but I’ve tried to add some salt to it :
- Every level as some goals to reach … so it’s a sort of match 3 puzzle game
- 4 different types of highscores (Bananas,Business,FoodValley,Hope)
- The highscores are global (not related to a certain level) but they keep track of the level in which the highscore was achieved. This should encourage players to replay some level to obtain the Highest score.
Please let me know if you like the idea!
Thanks,
Floriano
5 Likes
Here’s the .pdx file .
Enjoy.
Pocket City.pdx.zip (11.6 MB)
Here’s the updated pdx file … there are only cosmetic updates. Hope you like it.
Pocket City.pdx.zip (11.6 MB)
A little guy arrived in the (Pocket;)City!
… this is the “Sapio update” :
Pocket City.pdx.zip (11.6 MB)
Hi,
The game is almost complete.. I just want to share some Inks of the end of the game .
F
2 Likes
Pocket;City has been selected for inclusion in Playdate catalog!
Awesome! Congrats… and more, because apparently the post needs to be at least 20 characters 
1 Like
Thank you so much,Eric! And thanks also to Playdate Dev Forum rules that give us 20 chars for growing our dev’s ego ;D
Hi everyone,
The game is finally on catalog , with a discounted price until February 17th!
Please ,have a look!
Floriano