Released GORILLA.PDX

Hello,

The Gorillas have returned from 1990 to throw their explosive bananas on the playdate.

Animation2

Features two player pass-and-play and single player vs a CPU.

I thought this would be a nice and quick project, but the destructive terrain ended up being more complicated than I thought! My first few implementations ran fine on the simulator but like hot garbage on the playdate (because obviously you can't get away with having 400x240 sprites each 1 pixel wide with collision boxes...).

I ended up having to draw each pixel to the screen, which is nice and fast... but then I had to roll my own collision detections. I definitely learnt a lot from this one!

Please check it out for free on itch

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