Hello,
The Gorillas have returned from 1990 to throw their explosive bananas on the playdate.
Features two player pass-and-play and single player vs a CPU.
I thought this would be a nice and quick project, but the destructive terrain ended up being more complicated than I thought! My first few implementations ran fine on the simulator but like hot garbage on the playdate (because obviously you can't get away with having 400x240 sprites each 1 pixel wide with collision boxes...).
I ended up having to draw each pixel to the screen, which is nice and fast... but then I had to roll my own collision detections. I definitely learnt a lot from this one!
Please check it out for free on itch