I'm using gfx.fillRect()
to create a black rects letterboxing effect at the end of level during a little cutscene. I have an animated sprite with transparency fly in off the screen and when it does, it leaves tears/artifacts in the gfx.fillRect()
letterboxing.
This is appearing for me on SDK 1.0.8-dev.113420. I wasn't see this on any prior SDKs.
If it would be useful, I can supply a .pdx of the game where this occurs. It's reproducible every time. Thanks!