Something that seems to be a new bug in 3.0.2 is if you’re using 2x pixels (e.g. Pulp), or inverting colours, when you press the menu button you get odd unexpected behaviour
On inverted colours, they revert back to uninverted
On scaled pixels, you see the screen unzoomed back to 1x pixels when it fades, which looks somewhat ugly. If there isn’t a pause menu image set (e.g. pulp again), that image stays unzoomed when the sys menu displays.
I don’t think either of these things happened on 3.0.1
The dumbest bug, sorry. Before going into a modal session we have to reset the drawing state, and instead of saving the background image before doing that I did it after. We've got a fix ready for 3.0.3 and we'll have that out soon. I just need to check if there are any other fixes we need to get out before 3.1.