The upstream draft lists threads as the ideal solution for handling SDL2 audio. C API threading support for Playdate is inconclusive, but pthread may be available. It sounds like someone would need to make a test project to find out.
The upstream draft lists threads as the ideal solution for handling SDL2 audio. C API threading support for Playdate is inconclusive, but pthread may be available. It sounds like someone would need to make a test project to find out.