Set value for System Menu buttons

I'm trying to use the System Menu Checkmark option and trying to make it save, but the setValue() function doesn't like me. Here is my code for it to be a bit easier to look into.

function initialize()
if savefiles then ##just the save variable
pd.menu.item.crankbutton:setValue(savefiles.crankwasused) ##the troublemaker (i think)
else
pd.menu.item.crankbutton:setValue(true)
end
local playerImage = gfx.image.new("assets/player")
playerSprite = gfx.sprite.new(playerImage)
playerSprite:moveTo(200, 120)
playerSprite:add()
end

Thank you :slight_smile:

nvm fixed it this is what it look like now:

crankbutton:setValue(savefiles.crankwasused)

:smiley:

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