Is there any easy way to simulate the date and time while I’m developing?
I’m leaning on
playdate.getTime() and want to test things properly to be sure my logic works well.
Changing times on the device isn’t handy and updating the date on my Mac for the simulator isn’t ideal. It would be rad if I could pass a time and date stamp to the simulator for testing. If that can’t be done I’d appreciate any best practices for testing time based experiences.