Start audio mid-track

Hello, I am fairly new to game developing.
I was looking for a way to start playing background music mid-track, but couldn't find any function for it. I think I saw something that would work for sampleplayer, but I have been using (and would prefer) the file player class.
Is there a way to alter what spot the fileplayer starts? Hopefully it is just something simple that I read over

Thank you!!!

playdate.sound.fileplayer:setOffset(seconds)

https://sdk.play.date/inside-playdate/#m-sound.fileplayer.setOffset