Tablić card game - Dev Logish

Hi y’all! Been a Playdate owner since the start, and I’ve finally started to write a game for it. I’ve worked as a software developer for many many years now, but I’ve never written a game before until now. I decided to make things “easy” on myself by implementing my favourite card game, Tablić so I can focus on the game programming aspect of things. And also so I can take my favourite card game wherever I take my favourite handheld system :heart:

I’m using neven’s card deck imagetable and have been learning a lot as I go.

After about a week or two of in-my-spare-time work, I’ve implemented just about everything needed to play a complete round against the computer. The graphics aren’t flashy, there’s no cool animations yet, but it gets the job done.

Currently I’m working on saving and resuming the game state between launches, and making the computer opponent smarter. When I’m satisfied there, I’ll return to the graphics and think about how to make them nicer and more animated.

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Well, after promising myself that I wouldn’t get bogged down in minutae, I spent two days mostly messing with fonts. :person_shrugging: But it was because the font I wanted didn’t exist for the Playdate, and now I made it happen: Espy Sans.

After a lot of digging around, I finally found a clean, original copy of the Espy Sans and Espy Serif (not a recreation or a hacky bitmap → TTF → bitmap conversion) fonts in all the original sizes, and through the grace of Fontforge and BitsNPicas, I fulfilled my need for nostalgia on my Playdate. And I fixed a bunch of bugs and have a nice working score sheet that’s displayed when the game is paused:

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