Uploading game onto device (via sim) starts but not from the game selection menu

I have this curious situation where I can upload and play my game via the sim but not after I went back to the game menu.

The only error that is shown to me is the following: "Update Needed This game must be updated to run on the current system version."

I'm compiling on Windows 11 inside VSCode with the lates SDK version and the gnu embedded toolchain 10 2021.10. Is this version to old? But if so, why am I able to play it when I load it the first time to the console?

I also tried to upload the game via the website but the same error occurs. Also there are no logs inside the crashlog.txt or the errorlog.txt file inside the playdate device.

if you want it to stay 'installed' on the sim, you need to copy the pdx into the SDK's PlaydateSDK\Disk\Games folder. Then it will look like it's installed.

That setup will let you build and test in the sim. But you will need to make the nmake project as well for your device build.

Yes thank you. I missed that step :slight_smile: