I've been working on a game that can record a sound, and I want to save that sound to disk.
Is there a way to do this?
Thanks in advance!
I've been working on a game that can record a sound, and I want to save that sound to disk.
Is there a way to do this?
Thanks in advance!
playdate.sound.sample:save(filename) may be what you're looking for ?
It would be if I was working with a sound from disk, but I'm creating a sound from scratch using playdate.sound.micinput.recordToSample.
Dang, I knew it was something stupid!
I was using sampleplayer instead of sample.