Welcome to Dripleaf! A little town populated by cute little dewdrop characters. You play as Dewey, a basic gardener who cultivates and sells crops in their backyard.
This is very unfinished and I have LOTS planned for this game, but as to keep on track I'm trying to stick to implementing the basic features first. Therefore it will look quite bare-bones until I get everything I want into the game. In fact, here's a list I'll cross off as I go along. Has this idea ever been done before? Idk but probably! The point is that I made it though soooo-
Functional Inventory -
Currency System -
Expanded Flavor Text
Man, If Only
I realized while making this that it is similar to Stardew Valley, haha.
Here's a POC* file for Playdate Pulp:
Dripleaf.zip (4.5 KB)
A - Debug Room
B - Inventory
Feel free to test it on an actual Playdate device on your own time if you so please. I am accepting any and all feedback as long as it's constructive. And I'm aware this isn't a completely new concept, I just want to bring this experience to the Playdate in some way (even if it sits here as a POC forever).
*Proof of Concept