I am creating a game where you will collect letters and spell words to cast spells. Depending on what word you spell is what spell you cast. How should I show what letters you have and don’t have and how should I show how many of each letters you have..
Just have a like rectangle at the bottom that fills up with letters and a little number in the bottom right of each letter (assuming they're in a rectangle of their own) that contains the number of them you have (except for when you have zero, in which case no number/rectangle is shown.)
Depends on how many letters you expect players to collect:
- If it’s limited to, let’s say, 10 letters then you can simply display a box with every letter collected.
- If the player can collect an infinite number of letters, then maybe you should display the entire alphabet with the number of collected letters for each letter. And maybe you will need a scrollable box or write letters in a tiny (but legible) font. This approach seems harder to implement.
The best would be to make quick mockups/wireframes to see better how it will look.
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I have no idea how to say this without sounding really rude but i found a way that is acceptable that isn’t either of yalls ideas. I’m really sorry that i didn’t take your advice
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Don’t worry it’s not rude! That’s great!