Timers have a pause() and start() function.
But there doesn't seem to be an equivalent for animators.
This seems strange to me. Am I missing something?
I guess I'm about to start trying to write some code to try and record the current values of the animators, and then recreate them in the same state when i want to "unpause" them.
Seems like an oversight to me. I'd love to hear if there is a good reason they don't already include the functionality.