Thanks for making this! Implemented it in my project and it's been very fun to tool around with. I have a question: does mode7.sprite subclass or just wrap playdate.graphics.sprite?
Appreciate you getting back to me! I was hoping to use playdate.graphic.sprite's collisions, but that's off the table I guess! If you have any ideas about the best way to implement collision in a mode7 style game world, would love to hear it!